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3DOrbit
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Controls the interactive viewing of objects in 3D
ARC
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Creates an arc
AREA
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Calculates the area and perimeter of objects or of defined areas
ARRAY
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Creates multiple copies of objects in a pattern
CHAMFER
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Bevels the edges of objects
CIRCLE
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Creates a circle
COPYBASE
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Copies objects with a specified base point
DBLIST
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Lists database information for each object in the drawing
DDEDIT
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Edits text and attribute definitions
DIMALIGNED
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Creates an aligned linear dimension
DIMANGULAR
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Creates an angular dimension
DIMLINEAR
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Creates linear dimensions
DIMRADIUS
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Creates radial dimensions for circles and arcs
ELLIPSE
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Creates an ellipse or an elliptical arc
EXPLODE
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Breaks a compound object into its component objects
EXTEND
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Extends an object to meet another object
EXTRUDE
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Creates unqiue solid primitives by extruding existing two-dimensional objects
FILLET
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Rounds the fillets the edges of objects
FILTER
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Creates reusable filters to select objects based on properties
HATCH
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Fills a specified boundary with a pattern
LINE
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Creates straight line segments
LIST
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Displays database information for selected objects
MIRROR
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Creates a mirror image copy of objects
MLINE
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Creates multiple parallel lines
MOVE
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Displaces objects a specified distance in a specified direction
MTEXT
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Creates multiline text
OFFSET
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Creates concentric circles, parallel lines, and parallel curves
ORTHO
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Constrains cursor movement
OSNAP
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ets object snap modes
PEDIT
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Edits polylines and three-dimensional polygon meshes
PLINE
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Creates two-dimensional polylines
POINT
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Creates a point object
REGION
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Creates a region object from a selection set of existing objects
REVOLVE
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Creates solids by revolving two-dimensional objects about an axis
ROTATE
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Moves objects about a base point
SCALE
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Enlarges or reduces selected objects equally in the X, Y, and Z directions
SPHERE
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Creates a three-dimensional solid sphere
SPLINE
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Creates a quadratic or cubic spline (NURBS) curve
SUBTRACT
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Creates a composite region or solid by subtraction
TEXT
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Displays text on screen as it is entered
TRIM
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Trims objects at a cutting edge defined by other objects
UCS
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Manages user coordinate systems
UNION
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Creates a composite region or solid by addition
VLISP
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Displays the Visual LISP interactive development enviroment (IDE)

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