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You can either dock it into place in the Editor
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When you select a folder from the list, Unity shows its contents in the pane to the right
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You can click the small triangle to expand or collapse the folder, displaying any nested folders it contains
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To locate the item whose properties are displayed in a focused Inspector, do one of the following:
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Hover the pointer over the focused Inspector’s tab header to display a tooltip that shows the full path to the item in the Scene Hierarchy or the Project
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Properties are settings and options for GameObject components and Assets
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Properties are settings and options for GameObject components and Assets
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Properties are settings and options for GameObject components and Assets
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Properties fall into the following major categories
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Reference properties take compatible Project Assets or GameObjects in the Scene as inputs
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The rest of this section describes how to set these complex properties
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The Inspector window displays color properties as swatches
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For example, Unity displays the HDR Color Picker window when you edit the emission color property in the standard shader
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You can also use the eyedropper tool to pick color values from anywhere on the screen
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They are useful for blending one color gradually into another, over space or time
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A dedicated gradient editor shows the main colors, called stops, and all the intermediate shades between them in the gradient bar
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A dedicated gradient editor shows the main colors, called stops, and all the intermediate shades between them in the gradient bar
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Unity uses curves in a variety of different contexts, especially in animation
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A bar slider is a specialized control that lets you allocate a particular resource visually
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A bar slider is a specialized control that lets you allocate a particular resource visually
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When a script exposes an array as a public variable, the Inspector displays a control that lets you edit both the number of items in the array (Size) and the values or references within it
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In Swatches, click the outlined box
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Choose Reveal Current Library Location to view the current library in Windows Explorer/Mac OS Finder
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You can find the Toolbar at the top of the Unity Editor. It is not a window, and is the only part of the Unity interface that you can’t rearrange
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The Toolbar consists of several groups of controls
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The Toolbar consists of several groups of controls
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You can change the arrangement of your views and then save the new layout or load an existing from the Layout drop-down menu
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The status bar provides notifications about various Unity processes, and quick access to related tools and settings
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Click the icon to get additional information about the cache server, and re-establish a lost connection
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The Background Tasks window displays the progress of any running asynchronous tasks
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